Credits

Worked on Star Trek™ Fleet Command at Scopely as a Product Manager delivering features on the roadmap.

Worked on Skyborne Phoenix Flight at Revolving Games providing overall design direction.

Worked on Skyborne Genesis at Revolving Games as game director.

Worked on Sniper3D at Wildlife Studios as a Staff Game Designer delivering features on the roadmap.

Worked on Eden Isle: Resort Paradise at Simteractive as a QA Intern.

i ALSO created digital and analog games DURING MY TIME IN UNIVERSITY, these can be viewed and played BY FOLLOWING THE LINKS BELOW.