play games. make games.

Hey! My name is Vikki and I am a passionate, driven games leader with nearly a decade of games industry experience.

I entered the game industry through DIGIT Game Studios as a QA tester and learned an incredible amount over a period of eight months. Following this, I was presented with the chance to trial as a Feature Owner.

Having excelled at this trial I was officially made Feature Owner across two development teams and from there I was promoted to Associate Product Manager where I handled features through all aspects of the development cycle.

In 2019, DIGIT was acquired by our publisher Scopely. My role as Product Manager at Scopely was to ensure we met the utmost in quality for the releases we put out for our incredibly successful 4X mobile title Star Trek™ Fleet Command whilst continuously improving our product performance.

To further refine and advance my skills and knowledge in the product discipline, I enrolled on the Postgraduate Degree in Product Management with Technological University Dublin and graduated in November 2020.

In 2021, I embarked on a new journey with Wildlife Studios heading up the design team on one of our live games with the goal of delivering new features to players and improving the performance of the game across a wide range of KPI’s.

At present, I am working with Revolving Games who first presented the opportunity to experience a game director role with Skyborne Genesis followed by an opportunity to provide design direction for Phoenix Flight.

My aim is to immerse myself in the industry and secure a lifelong career in game development.

I'm always looking for new and interesting things, so throw me a message!